Monthly Archives: February 2007

RPG Annoyances: Component Conflict

The forth point from my RPG Annoyances post was about how components of a system can contradict other pieces of the system. I will explore this a little further here.

Posted in RPG | 2 Comments

RPG Annoyances: Complex and Confusing Rules

My third point from RPG Annoyances was that rules systems tend to have rules that are unnecessary. This can be broken down into rules that are too complicated for the scenario that they are emulating, and rules that seem tangential … Continue reading

Posted in RPG | 1 Comment

RPG Annoyances: Game System Balkanization

My second point from my RPG Annoyances article was about how game systems have in place different, mostly incompatible and sometimes arbitrary rules that make transitioning from one world setting to another difficult at best. I will further discuss this … Continue reading

Posted in RPG | 1 Comment

RPG Annoyances: Steep Learning Curve

The first point from my post entitled RPG Annoyances was that players starting out can face allot of challenges in learning & participating in the game. This can be broken down even further:

Posted in RPG | 4 Comments