Category Archives: RPG

RPG Annoyances: Inconsistency

Point number five from my RPG Annoyances post was addressing how many games have parts that are inconsistent, either within the game itself, or with the world it is attempting to simulate. I will expound upon those points here.

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RPG Annoyances: Component Conflict

The forth point from my RPG Annoyances post was about how components of a system can contradict other pieces of the system. I will explore this a little further here.

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RPG Annoyances: Complex and Confusing Rules

My third point from RPG Annoyances was that rules systems tend to have rules that are unnecessary. This can be broken down into rules that are too complicated for the scenario that they are emulating, and rules that seem tangential … Continue reading

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RPG Annoyances: Game System Balkanization

My second point from my RPG Annoyances article was about how game systems have in place different, mostly incompatible and sometimes arbitrary rules that make transitioning from one world setting to another difficult at best. I will further discuss this … Continue reading

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